Plagued Dungeon Run Guide

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    • Plagued Dungeon Run Guide

      The Roman Army - Strategy and Discipline; key tools for all achievements.

      Plagued dungeon presentation: Exclusive Plagued Dungeon [Implemented 10/10/2015]

      The run consists in 6 tasks, 1-5 are random, 6th is always the same, kill the final boss. Because in the link above the features and the run is very well explained, I will not insist. We will discuss here about the strategy required to achieve the desired result with the lowest costs possible.

      Since the run requires dragon mage and assassin in group, the party you will form must include these two classes. Don't forget only lv 70-90 can enter on this run. It will be very good if you include two mages and two sins in the group; one mage can be light mage, also very helpful inside. Don't forget to take enough polymorph marbles.

      My suggestion, based on our group experience: Use one dragon mage, one heavy tanker and two sins; this if you have good items. If not, you will have to increase the group until you have full strength for this run.

      Items required: Armour lv 48 or 54 any+, with HP. Stones are optional.
      Lv 70 weapon, +4 or higher. Assassins must use the lv 70 bow in polymorph. Stones are optional.
      All your regular accessories you use every day when farming (helmet, bracelet, etc)

      Important things: assign tasks to all group members before you start. Never break group formation. Don't get killed inside the dungeon.

      Strategic advantages of plagued dungeon run: the lv 48 and 54 armors offer the best protection possible, use them. Lv 70 weapons offer the best damage possible, use them

      Strategic weaknesses of the plagued dungeon run: predictable AI actions (aggressive monsters ready to ambush your group) and large space to maneuver.

      Key strategy to beat the plagued monsters: the group must be extremely mobile: long range characters with high moving speed must attract the monsters while close combat characters must concentrate the attacks to terminate the gathered monsters. From our experience, sins in polymorph can serve very well as a compact killing wall against plagued monsters, while mages can collect a huge amount of monsters in order to complete the tasks quickly.

      Key strategy to beat the metin: defend players who hit the metin and neutralize the spawns, to avoid any losses in group number. Since the metin is vulnerable to lv 70 weapons, your damage will be high and spawns will be massive.

      Key strategy to defeat the Plagued Carrier mini boss: defeat all monsters that defend the area before engaging the mini boss. The Plagued Carrier also spawns monsters, but only one at a time. Once all monsters are eliminated, the players can attack it without any problems.

      Key strategy to destroy the Plagued Eggs: these monsters are vulnerable only to assassin damage. Use poly marbles and lv 70 bows to obtain the best damage possible. Use more assassins on this task, since there is one correct egg in a mass of 60 eggs. Time matters, be fast.

      Key strategy to complete the final task: eliminate all monsters that guard the final boss then use sins to destroy the eggs that make him invulnerable. Once all eggs are destroyed, players can kill the boss in few seconds. Enjoy the drops!

      Personal consideration regarding the plagued dungeon: the run consists in a new concept which puts more accents on team play strategy than on items. Also, creates a huge opportunity to use in a run classes considered useless before. Practice makes it better, after fails comes the success and the run is completed.

      Special Thanks to SG Team for this unique map. Special thanks to HeLLHole members who developed the strategy required to beat the run.

      Now, since reading is boring, the plagued dungeon run video guide. Thanks Fleur!

      Enjoy the run, test our strategy, taste the drops!
      HeLLHole Guild and players Neve and ZdzichStrzela.

      Credits for the Map go to Fleur :)